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Devlog
Game design behind incremental roguelike
March 26, 2024
by
Lexpeartha
4
#game design
Designing Incremental Roguelikes In this post, I’ll delve into the game design decisions behind Strata and share insights from lessons I’ve learned. This blog is for anyone with an interest in (in...
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[v0.3] Powerful relics + Bug fixes
March 08, 2024
by
Lexpeartha
#announcement, #version release
Hey everyone, thank you all so much for the amazing feedback and support! First of all, let’s get elephant out of the room: this is a final update/patch for THIS particular prototype . As you all mi...
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[v0.2] Endless mode + Android version
March 02, 2024
by
Lexpeartha
1
#version release
Hi everyone! Thank you all for amazing feedback, keep it coming! Here’s what has been changed in this version: Features : Added Endless Mode . Game will now detect and remember when you defeat the b...
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[v0.1] Official Public Release
February 29, 2024
by
Lexpeartha
3
#version release
Hi everyone! This is game I worked on in small bits over the past few weeks and play-tested with some of my friends. I’m sharing it here so more people can enjoy it :) As I said in the official game...
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