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Strata

Strata

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Devlog

  • Game design behind incremental roguelike
    March 26, 2024 by Lexpeartha
    4
    #game design
    Designing Incremental Roguelikes In this post, I’ll delve into the game design decisions behind Strata and share insights from lessons I’ve learned. This blog is for anyone with an interest in (in... Continue reading
  • [v0.3] Powerful relics + Bug fixes
    March 08, 2024 by Lexpeartha#announcement, #version release
    Hey everyone, thank you all so much for the amazing feedback and support! First of all, let’s get elephant out of the room: this is a final update/patch for THIS particular prototype . As you all mi... Continue reading
  • [v0.2] Endless mode + Android version
    March 02, 2024 by Lexpeartha
    1
    #version release
    Hi everyone! Thank you all for amazing feedback, keep it coming! Here’s what has been changed in this version: Features : Added Endless Mode . Game will now detect and remember when you defeat the b... Continue reading
  • [v0.1] Official Public Release
    February 29, 2024 by Lexpeartha
    3
    #version release
    Hi everyone! This is game I worked on in small bits over the past few weeks and play-tested with some of my friends. I’m sharing it here so more people can enjoy it :) As I said in the official game... Continue reading
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