[v0.3] Powerful relics + Bug fixes
Hey everyone, thank you all so much for the amazing feedback and support!
First of all, let’s get elephant out of the room: this is a final update/patch for THIS particular prototype. As you all might know, this game was something I made in just a few days to test out an idea I had - and for what it is worth: this prototype did exactly that!
Somewhere down the line (can’t promise exactly when due to my variable amount of free time) I will be doing postmortem game design post outlining everything I’ve learned and what I will be taking into the next game based on this prototype. Yes, it is on it’s way (veeeeery slowly but surely, but can’t say anything concrete due to reasons already mentioned)!
This update also includes windows build, in case you prefer to run your games locally (although keep in mind that provided app IS NOT signed, and your operating system might complain about it) and few bug fixes and a feature that should add a bit more variety to your next play-through:
Features:
- Added
Powerful Relics
to Endless mode. At the start of the endless run, you can choose a powerful relic that skews things in your favor when used right and can change how you play the run.
Bug fixes:
- Fixed issue where healing as a part of leveling up would count towards run stats
- Fixed edge case scenario where enemy would spam heal
Balance changes:
- I had to rework some systems behind the scene to implement relics, and as a result difficult curve at the beginning is not so steep anymore, so if you found previous version difficult it might be great time to give the game another chance
TLDR: As a result of all these changes stats at the end of the run are more accurate, game is slightly easier at the start and endless mode is more fun.
Enjoy!
Files
Get Strata
Strata
Incremental tower climbing roguelite
Status | Prototype |
Author | Lexpeartha |
Genre | Role Playing, Strategy |
Tags | Boss battle, Difficult, Dungeon Crawler, Incremental, Mouse only, Pixel Art, Roguelike, Roguelite, Turn-Based Combat |
Languages | English |
Accessibility | Subtitles |
More posts
- Game design behind incremental roguelikeMar 26, 2024
- [v0.2] Endless mode + Android versionMar 02, 2024
- [v0.1] Official Public ReleaseFeb 29, 2024
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