You are this town's new alchemist and it's up to you to help locals with their daily lives using your alchemical skills for good (or bad). Listen to client's problems, pick ingredients, chop them up and brew potions to see outcomes they leave behind.

  • Embark on narrative-driven adventure in hand-drawn art style
  • Talk with locals and help (or worsen) their conditions
  • Play around with physics-based ingredients and items
  • Cozy environment placed in the medieval fantasy setting


Controls

Game can be played entirely with the mouse. Pick ingredients, throw them into a cauldron and mix it up with wooden spoon to create desired potions. 

Optionally press ESC button to see hints and recipe book.


Credits

  • Lexpeartha (programming & writing)
  • Feldi (artist, designer & creative director)
  • Faraday (music, sfx & audio integration)

Leaf sounds are from Nature Sound Pack which released under CC-BY 4.0

Download

Download
Game Design Document
External

Comments

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(+1)

Very good game I got the good ending because I am a GOOD person ;)

(+1)

Loved the game! I like the art style and the BG music is done so well! Definitely great work on this game in such a short time! 

And the gameplay feels very well put together, too!

(+5)

The artstyle looks like something right out of a storybook and I love how you figure out the potion recipes for the clients! My only gripe is that I think having the potions fly out of the cauldron means they very often fly off screen, they're difficult to catch in time and I find myself remaking the same potion a few times over. Really charming and fun, love the brewing system despite that.

(+1)

maybe we should also add the tag "Game of skill" :P
Naw but I had the same problem when game testing,
even though it made me chuckle every now and then.
thanks for the feedback ^^